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 Iso Gauge and Specials

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Semjax
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Semjax


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Join date : 2011-04-20

Iso Gauge and Specials Empty
PostSubject: Iso Gauge and Specials   Iso Gauge and Specials Icon_minitimeTue May 01, 2012 5:06 pm

Introduction

After a lot of thinking we've come up with a way to introduce Super Attacks to the game using something we call the Iso Gauge. If you've ever played a fighting game you know the basis of the Iso Gauge already, the more attacks you successfully defend, and the more attacks you successfully hit will raise the Iso Gauge to allow you to do super attacks or Advanced Attacks. The Iso Gauge is split into four parts, each part being 25% of the Iso Gauge. The special attacks are gauged by how much of the Iso Gauge that you have saved up. You will be allowed four special abilities that are covered under the Iso Gauge, that will be explained more below.

Raising the Iso Gauge

You can raise the Iso Gauge by doing things in combat.

  • Each normal attack raises the Iso Gauge by 1%.
  • Each counter raises the Iso Gauge by 5%
  • Dodging increases the Iso Gauge by 1%.
  • Successfully Defending an attack increases the Iso Gauge by 3%
  • Abilities will have their own increase located under their abilities format.

More will be added overtime as they come up.

Super Attacks and how to use them

Each person will be allowed four starting supers that can be used based on the rate of their Iso Gauge.

  • The first attack is a basic super attack that is to be done for extra damage that the normal abilities can not do, this is not meant to be an end all be all attack and can be unleashed with 25% of the Iso Gauge.
  • The Second attack is a more advanced Super Attack that is to be done to devastate the enemy but even still it is not meant to be a end all be all attack. This attack can be unleashed with 50% of the Iso Gauge.
  • The Third attack is a Master Super Attack that is to be done to do some serious damage or effects to a group or overall enemy that will make them cry. Not an end all be all attack, but it might as well be. This attack can be unleashed with 75% of the Iso Gauge.
  • The Final attack is an Ultimate Attack that is to be done to end all and be all, super powerful damage, multiple attacks, ungodly effects and nuclear explosions. This will end all be all, and can be released with 100% of the Iso Gauge.

You will be allowed to gain or level up Super Attacks by spending EXP to gain them, you may spend 500 x level of Attack to level it up, or spend 1000 EXP to gain a new super attack. In doing so you can advance your abilities to new folds allowing you to devastate the battlefield even more so then before.

Advanced Abilities

Advanced abilities use the Iso Gauge to soup up the abilities you already have. Abilities can take 15% of the Iso Gauge to deal more damage more effects or anything that the ability can do at the cost of the Iso Gauge. The higher the level of an ability the more it costs to do a Advanced Ability attack. Level 1 = 15% Level 2 = 20% Level 3 = 25% Level MAX = 30%.
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